π Useful Editor Tools
UnityNeuroSpeech provides several Editor tools to improve development experience.
ποΈ Prompts Test
Letβs say you want to check how a selected LLM model responds to a specific prompt.
Normally, you would have to run the game, wait for Whisper to load, say something into the microphone,
then wait for the LLM and TTS to finish β quite the hardcore, right?
This tool allows you to test prompts instantly.
You only wait for the LLM (as usual) to generate a response β and you can even see the generation time in milliseconds!
Go to UnityNeuroSpeech β Tools β Prompts Test.
π΅οΈββοΈ Decode Encoded
If you use AES encryption, your .json dialog history files will be encrypted.
But what if you want to view their contents?
This tool lets you decrypt and read them easily.
Go to UnityNeuroSpeech β Tools β Decode Encoded.
Important setting:
- Key to encrypt: You must use the same key you specified in your
AgentBehaviourscript.